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Old Apr 30, 2008, 03:14 PM // 15:14   #21
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Quote:
Originally Posted by MagmaRed
Not sure what kind of prize you were considering. Money obviously is not one of them, but in game items are quite limited.

Mini-pet? Please, no more minis.
Weapon? Either uber rare, and would make PvE players mad, or uber common and not worth it.
Skills? Please, no more PvE skills.
Title? Please no more titles.
Monument? We already have monuments for the elite areas.
Armor? See weapon.
Cape? GvG players will not be happy.

So what exactly would be awarded, and how? Based on player alone, or guild/alliance? Based on time (ugh, Factions missions were bad enough)?

/unsigned because there isn't much info to make me want this more than I currently do.

Limited yes but if they made me glow like bosses do out side of PVP Island I would luv it
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Old Apr 30, 2008, 03:24 PM // 15:24   #22
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Quote:
Originally Posted by holymasamune
Since PvP is losing its money support anyways, and only in game prizes will be given out, why not have PvE competitions for those in game prizes as well?

Anet doesn't have to worry about not having enough money to give out real life prizes, so they could give prizes to the top 8 finishers in something like the fastest run in DoA/UW/FoW/Urgoz/Deep (without consumables/ursan to make it more challenging), maybe one for each month.
/not signed

Ursanway does not need to be rewarded. Besides that we allready get a chance on some unique weapons and skins. Think this is a very bad idea.
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Old Apr 30, 2008, 03:26 PM // 15:26   #23
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Quote:
Originally Posted by Ate of DK
/not signed

Ursanway does not need to be rewarded. Besides that we allready get a chance on some unique weapons and skins. Think this is a very bad idea.
Make it no-PvE skills only. Problem solved.
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Old Apr 30, 2008, 03:31 PM // 15:31   #24
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Ate, read the bottom paragraph of your quote.
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Old Apr 30, 2008, 03:39 PM // 15:39   #25
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This could be very cool.

But instead of an Elite Area, how about ANet selects a challenge mission, disables the use of PvE skills and consets, and the highest score gets it.

That would be easier on the programming side as all you need to do really is set up the banning of PvE skills and Cons-the scoring system is already in place.

As for prizes....not sure what they could offer-maybe a different cape trimming or something that marks the guild for their efforts at PvE.
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Old Apr 30, 2008, 05:04 PM // 17:04   #26
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The problem with current challenge missions is that at least 2 of them are totally broken and rely only on time spent in there, and very little on skill.
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Old Apr 30, 2008, 05:34 PM // 17:34   #27
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Quote:
Originally Posted by holymasamune
Since PvP is losing its money support anyways, and only in game prizes will be given out, why not have PvE competitions for those in game prizes as well?

Anet doesn't have to worry about not having enough money to give out real life prizes, so they could give prizes to the top 8 finishers in something like the fastest run in DoA/UW/FoW/Urgoz/Deep (without consumables/ursan to make it more challenging), maybe one for each month.
People who finish hard areas faster get more drops and money. They are already rewarded. I think having some kind of ladder for missions like in the competitive missions would be cool, but there doesn't need to be prizes. We already have enough worthless crap in PvE.
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Old Apr 30, 2008, 05:44 PM // 17:44   #28
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Quote:
Originally Posted by The Meth
People who finish hard areas faster get more drops and money. They are already rewarded. I think having some kind of ladder for missions like in the competitive missions would be cool, but there doesn't need to be prizes. We already have enough worthless crap in PvE.
Prizes does not need to be normal items. There are number of other possibilities.

Note: This are just from top of the head suggestions.
- (Temporary) title. Can't be added to HoM. Does not count as max title.
- Like already suggested: Cape. Probably bad as PvP-ers would not approve of this.
- Statue with winning guilds name for next month in some town(s).
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Old Apr 30, 2008, 05:54 PM // 17:54   #29
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Quote:
Originally Posted by MirkoTeran
Prizes does not need to be normal items. There are number of other possibilities.

Note: This are just from top of the head suggestions.
- (Temporary) title. Can't be added to HoM. Does not count as max title.
- Like already suggested: Cape. Probably bad as PvP-ers would not approve of this.
- Statue with winning guilds name for next month in some town(s).
Temporary titles sounds cool.
Does anyone really care about capes? Most people disable them in PvE anyway because they clip horribly.
Statue with winning names is kind of the same as the ladder NPC at competitive missions.

Just don't clutter the game with random useless items that are exactly the same as the other billion random useless items in the game.
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Old May 01, 2008, 02:20 PM // 14:20   #30
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It's a good idea. I propose a price!

Winning team for each competition gets one ticket for each player. Each ticket can be redeemed for one PIECE of armor. ANY armor, including but not limited to FoW armor.

Too non-special? Add:

The armor gained in this way will have GOLD color. Wow. Completely useless, but I'm sure someone will love it to death.

If you want a real shocking thing that would make this the most sought-for item in GW PvE:

If you manage to get hold of ALL golden armor, you gain the Boss glow while wearing this armor set in PvE.

Quite honestly I think the bottom option is the best. Sure, it's a huge boon, but honestly, shouldn't actual in-game skill be rewarded?
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Old May 01, 2008, 09:50 PM // 21:50   #31
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People who finish the elite areas the fastest are already rewarded in the form of the end-area chest and since you cna do it the fastest you can get to it faster than anyone else. /notsigned
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Old May 01, 2008, 11:28 PM // 23:28   #32
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For the right prizes, this would be a nice idea. But I would limit it to a core PvE area, either an existing one or a new one.
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Old May 01, 2008, 11:47 PM // 23:47   #33
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Pretty sure when we were talking ingame you were joking but apparently you were serious about this.

Challenge missions were a great idea, but the problem as already mentioned was that in order to get a decent score get ready to invest hours into a single run. Dajkah Inlet and Zos Shivros for example take over an hour to score fairly high, and pac-man I've personally sank multiple hours into one go and still didn't take top spot. Ultimately none of them really showcase any player skill at all, and although that's true for all of PvE, if you want to attach prizes onto them they should go towards players that are somewhat deserving.

A fastest time suffers too much from lag and such. Avoiding that little issue would be great.
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Old May 01, 2008, 11:51 PM // 23:51   #34
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Quote:
Originally Posted by MagmaRed
Not sure what kind of prize you were considering. Money obviously is not one of them, but in game items are quite limited.

Mini-pet? Please, no more minis.
Weapon? Either uber rare, and would make PvE players mad, or uber common and not worth it.
Skills? Please, no more PvE skills.
Title? Please no more titles.
Monument? We already have monuments for the elite areas.
Armor? See weapon.
Cape? GvG players will not be happy.

So what exactly would be awarded, and how? Based on player alone, or guild/alliance? Based on time (ugh, Factions missions were bad enough)?

/unsigned because there isn't much info to make me want this more than I currently do.
what she said

/notsigned for more rare stuff in game that no1 but a select few can get

Last edited by RavagerOfDreams; May 01, 2008 at 11:53 PM // 23:53..
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Old May 01, 2008, 11:53 PM // 23:53   #35
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Divine letz play some PS3
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Old May 02, 2008, 12:12 AM // 00:12   #36
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Sounds interesting enough...
/signed



And I don't know what programming language "=/=" is, but it's more common to do "!=", as in Elton John != gay.
Quote:
Originally Posted by MithranArkanere
I do not get things in PvE to compete with others. I get them because I want them.
Almost everyone I know in-game does the same.

PvE =/= Competition.

PvE == Cooperation.
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Old May 02, 2008, 12:14 AM // 00:14   #37
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Quote:
Originally Posted by Racthoh
Pretty sure when we were talking ingame you were joking but apparently you were serious about this.
Am I ever serious with my Sardelac suggestions?

LOL I TRICKED YOU!!!

Quote:
Originally Posted by traeskapa
And I don't know what programming language "=/=" is
That is what you normally call "handwriting."
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Old May 02, 2008, 04:34 PM // 16:34   #38
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Quote:
That is what you normally call "handwriting."
I've never seen anyone write that, and I've never seen anyone write "==" by hand.
Handwriting is lame btw.
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Old May 03, 2008, 02:14 AM // 02:14   #39
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/notsigned what would be worth it. i agree with magmared here.


~the rat~
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Old May 03, 2008, 03:08 AM // 03:08   #40
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PvE + Competition = PvP.

So, what you aim to do is really quite impossible. Also, MagmaRed does have a good point on not really being able to have a good reward.

/notsigned
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